I'm the Boss
I'm the Boss! has every player trying to make a deal. Up to fifteen deals can be made over the course of the game, but every player cannot be part of every deal. . . so let the negotiations and the FUN begin! Each player who is part of a successful deal will receive a certain amount of money. Just how much money they earn depends upon the deal agreed to between the players and the Boss for that round. Complications arise as each player uses their action cards to derail negotiations, insert themselves into a deal, take over the role of boss, and otherwise muck up the smooth flow of deal-making that other players had hoped to achieve. The action is lively and unscripted so make the best deal that you can! Once nine deals have been made, a die is rolled after each subsequent deal to determine if the game ends (with the odds increasing each time). Victory goes to whoever has the biggest bankroll.
Game Components:
Designed by: Sid Sackson “Awesome negotiation; Hilarious hijinks (in the form of back-stabbing and deal-making); Easy to learn! Sid Sackson [is] a legend of game design, and I'm the Boss proves why.” ~Drake’s Flames |